Autodesk Maya LT 2020
Maya LT 2020 also includes the Remesh and Retopologize commands I covered in a previous article about Maya 2019. This feature is pretty much the same I covered before, except that you now have access to this from a menu. As I mentioned in my article, this can be very useful in some situations, but, for organic figures, I haven't tried a method that allows me to get a nice geometry.
Autodesk Maya LT 2020
If you are not a Maya users, overall I would tell you to try Maya LT out, since I think it's one of the best 3D modeling and animation packages out there (if you already have a subscription, and specially a three-year subscription, chances are you are already using Maya LT 2020). You can get Maya LT on a subscription model: $30 for a monthly subscription, $250 for a yearly subscription, or $675 for a three-year subscription.
Autodesk has released Maya 2020, the latest version of its 3D animation software, extending the cached playback system to support simulations, and updating the Bifrost for Maya multiphysics plugin.
Cached playback: initial support for dynamics, better performance in dense scenesMaya 2020 brings Autodesk back onto its usual schedule of releasing its major annual updates in the year before their version number, coming just 11 months after Maya 2019.
Rigging: UV Pin and Proximity Pin nodes; new GPU-based Proximity Wrap supersedes the Wrap deformerMaya 2020 also adds new UV Pin and Proximity Pin nodes to track surface positions on deforming meshes or NURBS geometry, intended to allow transforms to follow the geometry.
Other features: GPU production rendering with Arnold 6 Outside the core software, Maya 2020 ships with MtoA 4.0.0: a new version of the Arnold for Maya integration plugin based on the Arnold 6 core.
Maya LT 2020: cut-down edition gets the modelling and animation features from Maya 2020 itselfMaya LT, the cut-down edition of Maya for games artists, gets a subset of the new features from Maya 2020.
Pricing and availabilityMaya 2020 is available for Windows 7/10, RHEL/CentOS 7.3-7.7 Linux and macOS 10.13+ on a rental-only basis, with subscriptions costing $195/month or $1,545/year.
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With several UV improvements and exciting new modeling tool updates, Autodesk Maya LT 2020 helps game developers work faster than ever before. Modeling, animation, workflows have seen significant improvements that not only help artists work quicker but also help make character creation more enjoyable.
Sculpting your game assets in Maya LT 2020 is improved with support for topological symmetry, support for vector displacement map based stamping capable of generating complex shapes with undercuts like ears or mushrooms. Flooding is now available for most brushes allowing for quick adjustments across the entire mesh.
Maya LT 2020 introduces transparent shadows that cast correct 1-bit shadows and ambient occlusion (SSAO) through cards with transparent texture maps, allowing for viewport shadows to be visualized in scenes that previously did not support them.
Both Maya and Maya LT, the cut-down edition of the software for games artists, version 2020.1 of which has also been released, now support texture sizes of up to 16,384 x 16,384 when painting 3D models.
Maya 2020.1: improvements to the Timeline and to Bifrost fluid simulationOther changes in Maya 2020.1 include new commands for repositioning or scaling bookmarks within the Time Slider, and for stepping through bookmarks.
Pricing and availabilityMaya 2020.1 is available for Windows 7/10, RHEL/CentOS 7.3-7.7 Linux and macOS 10.13+ on a rental-only basis, with subscriptions costing $195/month or $1,545/year.
Tags: 3D painting, Aero, animation, autodesk, Bifrost, Bifrost for Maya, Bifrost for Maya 18.104.22.168, bookmark, browse mocap moves within Maya, buy mocap moves within Maya, Eric Jacobus, FBX, free, Human IK, integration, Maya, Maya 2019.2, Maya 2020.1, Maya LT, Maya LT 2020.1, mocap, mocap asset, mocap data, mocap move, modeling, motion capture, Motion Library, new features, plugin, price, rendering, Rokoko, Rokoko Studio, simulation, Simulation Graph, Substance, Substance for Maya, Substance for Maya 2.0.3, SuperAlloy Interactive, system requirements, timeline, Unity
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